Minecraft Dungeons
Playstation 4
Xbox Game Studios (2020)
RPG
Xbox Game Studios (2020)
RPG
They did it. Those bastards. They finally got me to play an XBOX game.
All they had to do was make a Diablo clone with cute and silly pixel art and I was in, I guess. The story is less captivating than the Diablo games (there's a bad guy, you gotta defeat them), but it is not terrible. The gameplay is pretty similar to Diablo, with spamming the attack button and different skills while bunches of monsters run around, but a little less varied. There are plenty of things to do and collect, just like Diablo games. So, if you don't want to support Activision/Blizzard anymore for all the reasons, maybe this would take the place of your Diablo needs?
However, if you're looking for a game that is just as good as Diablo, this ain't it. The dungeons feel randomly generated because they are basically randomly generated. There is lots of unevenness to them, with stretches of walking without purpose to being overwhelmed with arrows shooting at you without much predictability or reason to it. I've been finding it difficult to hit enemies on my first swing because I forget how far my weapon does or doesn't extend. I do like the variable difficulty for each area and the option for couch co-op. Having to discover the merchants is an interesting addition to the genre, I suppose. The weapons, armor, and magic systems are all very familiar and easy to master for a veteran isometric 3D action-RPG player like myself. Plus, you can summon a llama that spits at enemies. That's fun.
In general, it's a fun little game that I could probably play with my nephew whenever he comes over. Not ground-breaking or life-changing, just a bit of entertaining dungeon crawling! Pretty good for an XBOX game.
All they had to do was make a Diablo clone with cute and silly pixel art and I was in, I guess. The story is less captivating than the Diablo games (there's a bad guy, you gotta defeat them), but it is not terrible. The gameplay is pretty similar to Diablo, with spamming the attack button and different skills while bunches of monsters run around, but a little less varied. There are plenty of things to do and collect, just like Diablo games. So, if you don't want to support Activision/Blizzard anymore for all the reasons, maybe this would take the place of your Diablo needs?
However, if you're looking for a game that is just as good as Diablo, this ain't it. The dungeons feel randomly generated because they are basically randomly generated. There is lots of unevenness to them, with stretches of walking without purpose to being overwhelmed with arrows shooting at you without much predictability or reason to it. I've been finding it difficult to hit enemies on my first swing because I forget how far my weapon does or doesn't extend. I do like the variable difficulty for each area and the option for couch co-op. Having to discover the merchants is an interesting addition to the genre, I suppose. The weapons, armor, and magic systems are all very familiar and easy to master for a veteran isometric 3D action-RPG player like myself. Plus, you can summon a llama that spits at enemies. That's fun.
In general, it's a fun little game that I could probably play with my nephew whenever he comes over. Not ground-breaking or life-changing, just a bit of entertaining dungeon crawling! Pretty good for an XBOX game.
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Last updated: 08/06/2023
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