◉ ◉ ◉ ○ ○(3/5: decent)
Chris McCormick (2022)
What if Wordle, but a tiny, simple roguelike game?

I picked up a recommendation for this fun little web game on one of the Redd*t alternatives I tried during the short-lived protest against that behemoth. The game is classic Rogue-like, with your only options being to move in one of the four cardinal directions or to rest. To fight a monster, get next to it and move into it. All monsters and you move at the same rate, so running away is also an option. There are weapons, armor, healing, and walls. So many walls.

The simplicity is both a draw and a drawback, however, as gameplay isn't super varied and could get boring for folks. As a long-time roguelike player, I keep trying to use my number pad and/or trying to move diagonally. Sometimes I'll even press the period key to run down a hall, like in Angband. I long for arrows or spells, but get that the game is meant to be very short and relatively easy (though still a roguelike and randomized...). Those features drew me in, but will they keep me playing?

Is a dungeon a day enough to keep the Balrog away?

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Last updated: 08/03/2023
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